When a flat solid moving on the X axis collides with a player (8 direction box sprite), the played is pushed backwards AND upwards (both X and Y axis). When both these objects collide the player should only be moving along the X axis.
Attach a Capx
Attached at the bottom of post.
Description of Capx
Rectangular solid moving forward every tick collides with box sprite with the 8 direction behaviour.
Steps to Reproduce Bug
Reproduced in Capx.
Box sprite is pushed upwards and backwards.
Box sprite should only be pushed backwards.
- Chrome: Yes
- FireFox: Yes
- Internet Explorer: Yes
Operating System and Service Pack
Windows 7 SP1
Construct 2 Version ID
Release 168 (64-bit)