shaking character

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  • 8 posts
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  • Link to .capx file (required!):

    http:// dont know what this is... dont think its needed in my case. not sure if a bug, or something i did wrong :)

    Steps to reproduce:

    1. all i did was set up the character.

    2.

    3.

    Observed result:

    shaking character, going into ground and air

    Expected result:

    nice, stable character that doesent have any problems walking around

    Browsers affected:

    Chrome: no for all

    Firefox: yes/no

    Internet Explorer: yes/no

    Operating system & service pack:

    windows 7

    Construct 2 version:

        ?

  • You need to show us an example of the problem so that we can help you : )

  • Couple things, also correct me if i'm wrong on this...

    1) There is a shake plugin behavior in the plugins section if you search for shake, might be a little easier than using scroll

    2) Shake only works if your layout is bigger than the window. If your windows is 800x480 and your layout is 800x480, there is no room to shake. Your window has to be bigger than the layout to allow the shake if I recall.

  • nonono, you dont understand. i DONT want the shake.

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  • That could be a couple things.

    1) messed up boundaries on a sprite with physics.

    2) not having the right boundaries on an animation.

    Are you using ScrollTo or Shake?

  • A capx is your project saved as a single file. (it's an option in the save dialog.) With the capx others can see if it happens the same on their machines, and looking at the code it is easier to see what might be happening.

    Now if your game is big, it would be preferable for you to recreate the problem in a new capx. That way it's easier to see without all the extra bits, you don't have to share your whole game, and there is the off chance recreating the problem, will present you with the solution.

  • Closing, please follow the bug report guidelines. There is nowhere near enough information for us to do anything about this report.

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