Here's a link to the some test project:
There's two objects with 'ScrollTo' behaviors. The first one ('Player') have this behavior with 'InitialState' = 'Enabled' value, the second one -- with 'Disabled' value.
However when I run this project, it looks like both objects have 'ScrollTo' with enabled state.
And I know it's better to have just one separate object (like 'CameraPoint' or smth.) with 'ScrollTo' behavior and move it to target object(s). But I was too lazy to create it.
Is it a bug?