Link to .capx file (required!):
http://www.eli0s.com/Tests/save_load_error/save_load_error.capx
example
Steps to reproduce:
1. Drive the filter frequency cut off with a variable that change over time
2. Save
3. Load
Observed result:
The game freezes. If the filter effect is applied but the parameter doesn't change with the variable, the system works. The problem occur when you enable the effect parameter and change the frequency with the variable.
Some times a javascript error prompt comes up, I can't reproduce it now but I have taken a screen capture of it:
JavaScriptError
Expected result:
It shouldn't freeze the game
Browsers affected:
Chrome: Yes
Firefox: n/a does not support advanced audio
Internet Explorer: n/a does not support advanced audio
Node-Webkit: Yes
Operating system & service pack:
Win7 64bit SP1
Construct 2 version:
146