Using Construct 2, version 64 on Windows 7.
In a marble run game I made a trapdoor connected on top with a revolute joint. The trapdoor is set to immovable. When I set it to movable (open the door to let the marbles run) the door falls down... The revolute joint also breaks when changing an other physics property on event.
Another strange thing (sorry for posting 2 problems at once) is that at runtime a sprite rotates around its center, even when the pivot point (image origin) is set to the left or right. In the editor it rotates correct when setting angle.
You can see it in this file:
with kind regards,
P.S. it is enormous fun to play around with Construct !