____ Depends on object's speed - with a time it will shake like rattlesnake's tail and have some sort of distortion____
Attach a Capx
____ Here It Is ____
Description of Capx
____ Astronaut tied to a rope launching into space____
"Q" and "E" - rotate object
If "W" is down - speed is equal to 9999999
If "S" is down - speed is equal to 100
If "W" & "S" is not down - speed is equal to 0
Steps to Reproduce Bug
- Speed up the rocket and watch
____ Growing of distortion depends on object's speed, but this problem will appear anyway. It's not a matter of scrolling as was my first thought. Behavior also have nothing to do with it.
If object's speed will be equal to 0 then object will stop to shake, but you'll see the distortion. It will start shake with the same intensity (But may be slower) if you start to move object again ____
This problem may appear in anyone's project if someone will play it for quite some time.
Wouldn't be a problem for me If I'd wanted to make a game about astronaut that launching into space.
Desperately I tried to test this problem on Construct Classic. And there is no such thing. Of course, when speed is devilish huge (99999999 in Custom Movement) it will appear, but somewhy just for a seconds.
And just shaking. No distortion.
Now I'm asking myself "Should I move my project to CC?".
____ Surely I don't want to see any kind of distortion and shaking ____
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
- NW.js [Desktop]: (YES)
Operating System and Service Pack
____ Windows 7 Maximum 64-bit (6.1, 7601) ____
Construct 2 Version ID
____ Release r216 (64-bit) ____
Hey, lads. I wish everyone a Happy New Year!
All best to Scirra Team and thank you guys for awesome work that you do.
I'm really looking forward to see Construct 3 in upcoming 2016.