Here is the example:
The while loop that relies on the Jesus' opacity directly works just fine and he fades in as expected.
The while loop that relies on a local variable to do the same job fails to iterate even once, and the Krull Blade stays hidden.
I'm tempted to say that it's Jesus just kicking ass and making his loop work, but it's more likely a bug <img src="smileys/smiley2.gif" border="0" align="middle">
Don't forget that local variables reset after each tick, it may have something to do with that..
Ah, interesting bug. Fixed for next build, thanks. It turned out not to be to do with local variables, it was actually 'While' didn't work with system conditions after it.
Develop games in your browser. Powerful, performant & highly capable.
wow, nice find —