R79.2 Family instance variable check failure

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • Specs:

    Windows 7

    Acer Aspire One

    Construct 2 32-bit r79.2

    Steps to reproduce:

    1. Create project

    2. Create a sprite1 and drop into layout

    3. Create a family and add sprite1

    4. Add an instance variable to family called var1

    5. Attempt to drag another instance of sprite1 onto layout

    6. Check failure results

    Pasted text:


    Construct 2 Check failure


    Check failure! This is probably a bug:

    No instance value for instance variable

    Condition: i != instance_values.end()

    File: Projects\InstanceVariable.cpp

    Line: 176

    Function: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > __thiscall InstanceVariable::GetInstanceValueStr(class ObjectInstance *) const

    Build: release 79.2 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.


    Abort   Retry   Ignore   


  • Same bug? Thought Ashley fixed that in R79.

  • Here's a quick capx if you want to see it. Try to drag an instance of sprite onto the layout.

    Family variable instance check failure

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  • Ah, a different case of the same bug :-\ I think I've fixed it now, looks like we'll have an r79.3 tomorrow...

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