Fade behaviour doesn't respect opacity settings during runtime.
Attach a Capx
Description of Capx
Two sprites are placed on top of each other. The one on top have fade behaviour assigned.
At start of layout opacity for the blue square is set to 50%, but when the fade execute it goes to 100% opacity regardless of this.
However changing the opacity for the blue square in design mode, will make fade only go to 50% opacity.
Steps to Reproduce Bug
Change opacity to either 100% or 50% in design mode run the program.
Changing opacity during runtime doesn't work with fade behaviour only if it is done in design mode.
That it would be same regardless of where opacity is changed.
Tested with IE 10 and NW.js and its the same for both.
Operating System and Service Pack
Construct 2 Version ID