[r200] Another "Load image from URL" bug

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  • Problem Description

    Not sure If its related to my other bug report. - https://www.scirra.com/forum/r200-load-image-from-url-or-nwjs-bug_t128154

    This bug appears to be when using loops together with "Load image from Url"

    Shows the code and a correct sized image and color of the image load.

    Pressing "Test 1" button create a sprite and load the test image.

    The image size is correct, however the color is changed for some reason.

    Pressing "Test 5" button (Without restarting application, important as it gives different results)

    Will create 5 images and load them, however the resize to fit image is ignored and the colors are still screwed up.

    Restarting the app.

    Pressing "Test 5" button.

    Now a random object will resize correctly, while the other fails.

    Doing this once more,

    Now another object resize correctly.

    Pressing "Test 5" again without restarting.

    Now all the images fails. Same thing happens when pressing "Test 1"

    Attach a Capx


    Description of Capx

    Create a sprite and load an image from disk

    Steps to Reproduce Bug

    See above.

    Observed Result

    Completely unreliable behaviour. Settings are ignored colors are changed.

    Colors bug might be due to the image being PNG. And the gray in the original image is wrongfully seen as opacity when loaded from URL.

    Expected Result

    That it worked as described.

    Affected Browsers

    Above testing was done in NWjs.

    Testing in Chrome and IE fails to load the image all together. And give different errors.

    Chrome: Pressing "Test 1"

    Chrome: Pressing "Test 5"

    Operating System and Service Pack

    Windows 7

    Construct 2 Version ID


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  • Thanks, should be fixed in the next beta.

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