When gobal variable = 2 , layout should restart. I does in weird way, some assets stays in the scene and colision continues
Hit the character twice and see what happens, the layout should restart, but it is starting to do weird things
The variable is called IsManHit.
The code is nice and clean , so you should have no problem to read it
Extra bonus bugs:
Also, the arrow is set to spawn an object at image point 2, but it continues to spawn it at image point 0
Also, when you shot the arrows, some of them fly without any jerking and some of them are laggy like hell