Link to .capx file (required!):
Steps to reproduce:
1. run the capx
2. Click/touch the sprite instance on the right to load an image
With webgl enabled Firefox loads other textures for other instances, Chrome loads only the picked instance
All instances should load the image, as it is with webgl turned off
Internet Explorer: no
Operating system & service pack:
Construct 2 version:
Would it be possible to add a flag to Sprite to allow it to load different textures for different instances like the way tiled bg does?
I need to be able to load an indefinite amount of textures at runtime, with a collision box.