Link to .capx file (required!):
http://www.mediafire.com/?i68888z615g2udl
(simplized one for this report.)
Steps to reproduce:
make event like this. and test (preview) it.
Condition : Start of layout (for not looping endless)
Sub Event :
__ Condition : (system) Repeat (Any...? count. Didn't test)
__ Action1 : (system) wait loopindex * 20
__ Action2 : (system) (system) create some object at (loopindex * 10, 0)
Observed result:
error message on test game. Node-js exported one freezes.
Expected result:
spawn some object gradually (in time and position)
Browsers affected:
Chrome: not checked, but node-js exported one freeze.
Firefox: yes
Internet Explorer: yes
Firefox give me an error message.
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Javascript error!
TypeError: this.runtime.getCurrentLoop(...) is undefined
localhost/system.js, line 1400 (col undefined)
This is either a bug in Construct 2 or a problem in a third party plugin or behavior - please report it to the developer!
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Operating system & service pack:
Win 8 Pro K, x64
Construct 2 version:
r122 (beta)