This is an inform on User Media for R116. It is a great Plug-in and I would like to see it working in every platform.
However, how does it deals with multiple cameras? It would be nice to select a camera for it
It works perfectly in Chrome for Windows 7 64 bits
It crashes Node-Webkit
Does nothing in Firefox, IE and Safari (for Windows)
Does nothing in native Android Browser for Galaxy Samsung S
Link to .capx file (required!):
Steps to reproduce:
1. Click Request
2. Click Snapshot
Nothing happens in Firefox, IE and Safari
In Chrome, we need to select the camera. Can this be done in the Plug-in (list cameras, select camera)?
Internet Explorer: yes
Operating system & service pack:
Windows 7 SP1
Construct 2 version:
Thanks for Construct 2
Develop games in your browser. Powerful, performant & highly capable.
We'll see the issue from node-webkit's side. You can track it here: github.com/rogerwang/node-webkit/issues/394
rogerwang - thanks for creating the issue. Not sure how to handle this in node-webkit since Chromium uses the info bar with a camera selection.
Closing this entry since the rest of the browsers simply don't support WebRTC user media yet.
xexeo I tried some code for getUserMedia under a 2-camera configuration but it didn't crash. Anything in plain HTML5 helpful to reproduce it?