It would not make any sense to show any capx to this problem - because it isn't a problem related to anything in the events.
But going from R104 to R105 some of my sprites stopped playing their animations and just freezes - still moving and working fine otherwise - but with no animation. About 25% of the sprites is effected.
Then I got back to R104 and they all worked fine again - like in any previous build back to R95.
In R106 the problem is only present with about 1/10 th of my sprites with animations. The problem here is that some of the non-looping animations is looping. No setting in the animations or in the events is causing this. I can make the events and animation from scratch again - and the problem isn't present anymore. So it's deffinately not an event or animation settings issue.
The other problem is that about another 1 out of 10 of the sprites are twitching and jumping up and down with less than a pixel, making them blurry and shaky.
Again - no animation setting or event is causing this problem.
Installing R104 again - and there is no problem with any animations through out the whole game.
The project is made with R95 and I have upgraded with any BETA along the way and fixed issues along the way with no big issues until now.
What change from R104 to R105 can cause this - and why does the problem change again from R105 to R106?
There must be something that has changed between the builds that can cause these strange issues with animations.
Best regards :)