Problems with WebGL, black screen and force close

  • Problems with apk.

    PROBLEM DESCRIPTION

    A couple of weeks ago, most of the devices with android 6.0 or 8.0 reported crashes, black screen, force close, crashes, etc.

    2.bp.blogspot.com/-ENEzu7nLka0/WzJH7KXNayI/AAAAAAAANSI/jW0dFljCscYEGV5sHyOLLPSsC426-xXeQCLcBGAs/s1600/Sem%2Bt%25C3%25ADtulo.png

    ATTACH A CAPX

    As it is a big project, there is no way. You just have to test it, because this is not only happening with me, but with a good part of a community of 5 thousand people who use C2.

    TUTORIAL

    I am using the configuration according to the image, and the problem continues to persist, being that the capx is ok, before nothing happened in this way, the apk was normal. Even disabling webgl the problems persisted. Check out the image I was editing for a better look. Remember that Minify Script does not work for more than 2 months. After compiling apk with it enabled, apk does not work.

    EXPECTED RESULT

    No crash, no black screen.

    AFFECTED BROWSERS

    No.

    OPERATING SYSTEM AND SERVICE PACK

    Windows 10 pro X64, 1803.

    Compile the apk by Cocoon Version 2.2.0, in WebView.

    Test Moto X 2 Play, android 8.0.

    CONSTRUCT 2 VERSION ID

    I use the C2 Steam Release 259 x64 version.

  • I'm afraid there's very little we can do about a report like this. We require a project and steps to reproduce with bug reports because we need them to actually investigate the problem.

    Generally issues with force close suggest a crash in native code, not Construct's code, and the fact it relates to WebGL would suggest it's a GPU driver bug. There's very little we can do about that either; the GPU vendor would need to fix the driver.

  • Same problem happens to me 2 weeks ago.

    No solution yet.

    * ** Cocoon Version **:

    Tested on all versions: (latest), (2.0.0), (2.1.0), (2.2.0)

    ** Basic description of the problem **:

    I'm compiling a developer app and installs it on my android device, but the app will not open. A message appears saying "APPNAME has stopped working".

    I already tried to change the version of the construct, but the error is the same.

    I tested the versions: R260, R259, R255, R252.

    This happens in all my applications. I tested it in 5 different applications.

    I want to update them in google play, 1 week ago it was okay, now none works.

    * ** Device info **:

    Asus zenfone 2, Asus zenfone 3, sansung galaxy duo, etc.

    * ** Steps will reproduce the problem **:

    1. export construct with cordova

    2. compilation cocoon.io with canvas +

    3. Plugins: canvasplus and cordovachartboost

    4. test on android phone

    5. Error: "APPNAME has stopped working"

    * ** Log error **

    "APPNAME has stopped working"

    * ** Testcase **:

    This happens in all my applications.

    I want to update them in google play, 1 week ago it was okay, now none works.

    * ** Webview engine (s) **:

    CANVAS +

    WEBVIWE

    WEBVIWE+

    * ** Used plugins (if relevant) **:

    canvasplus and cordovachartboost

  • The compilation is complete without any errors in cocoon.io.

    Execution on Android phone

    The following error appears when opening: "APPNAME has stopped working".

    Sometimes it just appears black screen and closes the application.

    This is my step by step compilation.

    https://drive.google.com/file/d/1yBpdE6Gr58QQ6eiLl17uqiHej6Y_FU-s/

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  • AFTER 48 HOURS WITHOUT SLEEP TRYING TO RESOLVE !!!!!

    PROBLEM SOLVED GALERA !!!!!

    SOLUTION INCREDIBLY NOTHING WILL BE.

    SOLUTION: ADD TO THE PROJECT COCOON.IO ALEM DO CHARTBOOST THE FOLLOWING PLUGINS: (Google Play Games Social API) And In-App Purchases for Google Play

    NOTE: IT IS NOT NECESSARY TO HAVE THOSE PLUGINS IN THE CONSTRUCT PROJECT. OMG

    MADNESS NEH? INESPLICABLE.

    THANK YOU TO ALL THAT HAVE DEDICATED TO HELP ME.

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