Discovered that when a sprite is mirrored, if you increase the sprite's width, it does the opposite, and vice-versa. Didn't see this behavior documented anywhere, and causes me to have to do a workaround. I haven't checked it for flipped, but I suspect similar results.
Attach a Capx
Description of Capx
Two instanced sprites are presented. The one on the right is mirrored at the start of layout. Hitting right arrow increments width property of both sprites. Left arrow decrements width on both sprites.
Steps to Reproduce Bug
- Step 1 Load and run .capx file.
- Step 2 Mash left and right arrows to observe inverted width behavior.
- Step 3 Post reply!
Non mirrored sprite gets wider as width property increases, mirrored sprite does the opposite.
Both sprites increase or decrease width the same, regardless of whether mirrored is set or not.
- Chrome: (YES/NO) Yes
- FireFox: (YES/NO) Not tried
- Internet Explorer: (YES/NO) Not tried
Operating System and Service Pack
Windows 7 64 Home, SP1
Construct 2 Version ID
Release 173 64bit/steam