Hello. I'm using r63 of Construct 2. I'm running Windows 7, 64-bit, and I've been testing on Chrome and IE9.
I recently tried to trigger a change in my platformer character's deceleration rate with events. But instead of changing his rate of deceleration, it seems to be changing his rate of acceleration.
I can set his properties to the desired deceleration before I run the layout, and it achieves the expected results: he slips around on the ground like he's running on ice. But with events, no good.
Here's the capx: rebound
The layout I've been testing is called "Prototyping", and all the applicable events are under the "Master" event sheet. When you run the layout, the platformer is supposed to experience a change in deceleration when he collides with the light blue line. The event is at the very bottom of the sheet, under the "Ice" group.
Thanks for your time.