Pixelate effect broken after export

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  • Problem Description

    After exporting project to NW.JS or html5, pixelate effect is broken. In preview mode it's working correctly but after export, sprite becomes pixelated even before effect amount/value is increased.

    Attach a Capx


    Description of Capx

    Contains a sprite with pixelate effect attach to it. Use X key to increase amount of pixelate effect. Use Z key to decrease the same value.

    Steps to Reproduce Bug

    • export to NW.JS
    • go to folder created during previous step
    • launch nw.exe
    • press x key to increase pixelate effect value
    • press z key to decrease pixelate effect value

    Observed Result

    On start of layout in NW.JS, sprite is already pixelated even before pixelate effect value is increased. To me it looks like pixelate effect value is at least doubled on start of layout.

    first state In preview (pixelate effect value is 1):


    second state In preview (pixelate effect value increased a bit:


    last state In preview (pixelate effect value is maxed out to the cap):


    Below are the results after exporting:

    First state (pixelate effect value is 1):


    Last state (pixelate effect value is maxed out to the cap):


    Expected Result

    Pixelate effect not to be applied to the sprite on start of layout.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (untested)
    • Internet Explorer: (untested)
    • NW.JS (YES)

    Operating System and Service Pack

    Windows 7 Professional SP1 32-bit running through vmware Fusion 5.0.5 (1945692) on Mac OS X 10.9.5.

    Construct 2 Version ID

    r227 32-bit

  • Ah, I think the spritesheeting on export changes the way the effect works. Should be fixed in the next build.

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  • Nice! Thank you ^^

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