Please take time to review this bug. When I make a Zoom Scene in my game before, I noticed that white lines would appear if you use LayoutScale Zoom with lerp and with "PIXEL ROUNDING TO "ON". I used lerp to make a smooth zoom and I also used "Layer(Dialog) Scale Rate Set to (0)" system action to maintain Layer / s scale rate to 0 so it won't zoom. In conclusion, If you use Layout or Layer Scale Zoom and if PIXEL ROUNDING is set to "ON" it will cause a white line appearing at the borders.
PS: The reason I set the zooming(Scene Mode) on the edges because the white lines (Bug) will only show if the camera(Scroll) is at the edge on smooth zooming.
Attach a Capx
https://onedrive.live.com/redir?resid=A ... ile%2ccapx
Description of Capx
If you use Layout or Layer Scale Zoom and if PIXEL ROUNDING is set to "ON" it will cause a white line appearing at the borders. The .capx is a fastly-made sample game I made to show the bug. Since it is a platformer game, move the player using the "left" and "right" arrow keys. If you reach the near edge of each side of the game then you will enter scene-mode and the white lines that are "bugs" will show.
Steps to Reproduce Bug
- Control the Player by using the "Left" or "Right" Keys .
- Go to any edge(side) of the game.
- When you reach the left or right near-side or near-edge of the layout, SceneMode(Zooming) will commence and white lines will show(THE BUG).
As I said, White Lines in the edge of the screen will show, like borders when Pixel Rounding is "On".
Smooth Zooming without White Lines that makes it looks very glitchy and non-well made game.
- Chrome: Yes
- FireFox: Yes
- Internet Explorer: Yes
- Node Web Kit : Yes
- Exported Android Crosswalk : Yes
- Chrome Mobile : Yes
Operating System and Service Pack
Windows 8.1 64-bit Updated Drivers (WebGL supported) - Used device: Ultrabook & Mobile: Android Device
Construct 2 Version ID
Construct 2 version r222 Beta Version & r223 Beta Version