Setting size on every tick will crash physics behavior .
Attach a Capx
Description of Capx
It is an example for creating a physics object and scaling it down at every tick
Steps to Reproduce Bug
Create a physics object from a sprite .
Put a mouse object to create objects at mouse.x mouse.y
Create a script to scale the object down at every tick .
Disable collision between objects.
The sprite stands in the same position crashing the physics properties of the object.
The physics behavior should be still intact.
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Construct 2 Version ID