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According to this thread http://www.scirra.com/forum/sine-physic-problem_topic51504.html ,i've tried different methods but still no solution.
I don't know it maybe a bug, because it's odd when it hinges a sprite then tries to rotate... it breaks the hinge, it may be weird.
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Closing as not a bug: read the physics behavior and you'll see it does not combine well with other behaviors, instead causing the physics object to continually "teleport" in the physics world. We don't support this.