Hello okay? I have a problem here could help me? I did a shoot enemy bullets, but the bullets are passing behind the sprite floor.
The layers are in the following order:
layer: Character (3)
layer punctuation (2)
layer: ground (1)
layer: background (0)
is as follows; the sprite of the enemy and the bullet are in sprite (layer: character).
the sprite is in the ground (layer: ground).
z order: I put the (bullet sprite) as the second and the (enemy sprite) and (sprite floor) below them, but even so the bullet sprite sprite goes behind the ground.
I do not know if the problem is construct 2 or is something wrong that has not realized.
Thank you for your attention and thanks!
Signed: Michael Anderson
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If you are using Create to generate your bullets, you probably aren't setting the layer, which will default them to layer 0, which is Background (behind everything).
This is the Bugs forum, and this is not a bug report, so closed. Consider posting in 'How do I'.
Thank you for blackhornet help, this day spent all day in construct 2 and this problem appeared and I was not lying , but I stopped for half an hour " chilled head " breathed counted to 10 kkk . I returned to constrfuct 2 and found "my" mistake. I did not choose the layer where the object would be created , then the system randomly chose . I am very grateful for your help , I intend in the future to be a great developers like gaming , but while this study some tutorials is what I have to learn because where I live has no course designer games , but better than the Internet does not have , " not really? " .
Sorry Ashley , will not not happen again .