Multiplayer Problems

  • Problem Description

    The peer movement is not "smooth", the host control the peer and the host don't send his own informations

    Attach a Capx

    http ://www.dropbox.com/s/l776ykfrnl6kozc/MultiplayerTests.capx

    Description of Capx

    Login into the game,

    Same as the example capx

    Steps to Reproduce Bug

    • Step 1: Enter Username
    • Step 2 Host connected
    • Step 3 Peer Connected
    • Step 4 Host moves

    Observed Result

    Host see perfectly the peer moving, doing actions (except some "laggy issues", player position is not exact , he looks like he's floating sometimes)

    Peer got controled by the host (when he moves), and the informations like host mirrored or not, using actions are not working

    Expected Result

    Smooth Walk (no floating players)

    Host control himself and send his informations

    Affected Browsers

      All

    Operating System and Service Pack

    Windows 7 x64 - Service Pack 1

    Construct 2 Version ID

    Latest Beta

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  • Here's a screenshot if you don't see what i'm meaning by floating objects: puu.sh/7XlgZ.png

  • Closing as not a bug. You have the Platform behavior initially enabled and using default controls, so the host will naturally control all instances at once. You should disable 'default controls' and rely on 'simulate control' only like Multiplayer tutorial 3 covers.

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