Multiplayer

  • Problem Description

    ____ Host leaving room after a few minutes of game, disconnecting all peers ____

    Attach a Capx

    ____ unfortunately i can't ____

    Description of Capx

    ____ It's an online Canastra Game ____

    Steps to Reproduce Bug

    • Step 1
    • Step 2
    • Step 3 etc.

    Observed Result

    ____ Host leaving room after a few minutes of game, disconnecting all peers. This peers doesn't recognize that they were disconnected. Instead they only "know" that the Host was. When it happens i need to force each peer out of the room and then rejoin them to that room. The signalling server (i run my own bought from Scirra) only shows that those peers left the room, it doesn't show anything about the Host. It seems to me that in fact the Host never left the room but, some how, all peers were disconnected at same time for some reason and what seems to them is that the Host was the one that have left the room. This behavior is intermitent. My signalling server is NOT under a SSL. Please help.____

    Expected Result

    ____ What do you expect to happen? ____

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    ____ Windows 2012 Server ____

    Construct 2 Version ID

    ____ r255 64bit ____

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  • I'm afraid unless you follow the bug report guidelines we can't help, so closing.

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