Loading an external image into a sprite, tilemap, etc. then modifying the source image and reloading it does not work. This might actually be a problem with any externally loaded files (see: this thread)
Attach a Capx
https://dl.dropboxusercontent.com/u/105 ... gebug.capx
Description of Capx
Loads an image into a sprite object via NW's open file dialog
Steps to Reproduce Bug
- Click sprite object to open file browser
- Choose an image
- Modify the source image
- Repeat step 1
The modified image is not loaded.
The sprite object should load the modified/updated image.
Construct 2 Version ID