**Apologies if this is in the wrong section, as I'm not sure whether it counts as a bug. Or other technical related problem. Further more I couldn't find a similar post.
While Construct 2 works great on my Win 7 Laptop. Constant/irritating hardware problems (overheating turns of laptop), has forced me to work on my desktop.
Having installed both Win 7, then reverting back to Win XP on my desktop. I have been having problems with the way objects are displayed within the layout screen when creating my games etc...
Initially when installed on Win 7, the objects would always show up at a minimal resolution within the layout screen and at their proper resolution when exported. However, depending upon the size of the objects in the layout screen, they would also become transparent unless I zoom in quite far. I think this was perhaps an issue with my gfx card, ram or something similar. Hence down grading my desktop from Win 7 to Win XP.
However, while Construct 2 now works speedily on my desktop. There still seems to be problems with objects displaying the correct image. If I draw and create an image from within the program, then only its resolution changes when views in the layout editor. However, when I import images in from else where, the object images are both transparent and corrupted when viewed within the layout editor. For example:
Example 1(Imported images change when zoomed out)
Example 3(If zoomed in, object image corrects self)
Example 4(Object unrecognizable zoomed out)
Example 5 (Object image fully transparent)
My system spec:
Win XP SP3
AMD Athlon(tm) 64 X2 Dual
Core Processor 3800+
2.01 GHz, 2.0 GB RAM
ATI Radeon X1600 series (Latest Drivers installed)
I thought it could be OpenGL related as my Gfx card is about 7+ years old. But I am unsure. I'm hoping there is a solution as I prefer C2 to other similar games development software.