If a jumpthru behavior is put on a sprite, the character can jump to multiple platforms on top of one another and land on one of it.
If the same behavior is put on a tilemap and the character do the same, the character fall trough all platforms.
Attach a Capx
(see the attached Capx)
Description of Capx
There's one sprite with platform behavior, 3 yellow platforms(sprite) and 3 black platforms(tilemap) with jump-thru behavior
Steps to Reproduce Bug
- Jump trough the yellow platforms, the character land on the second platform.
- Jump trough the black platforms, the character fall trough all of them and land on the "floor"
The behavior is not the same
The behavior to be the same? :p
Operating System and Service Pack
Windows 7 professional SP1
Construct 2 Version ID