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Ashley
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> I just wanted to report that this incompatibility means that CocoonIO is no longer compatible with C2 games for WKWebView.
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Are you sure? If there is a normal Cordova build option which uses cordova-ios 4.0+, it should switch to WKWebView if you tick the option in C2, regardless of what they call that option. I don't know how Ludei's build system works though, it seems different to everything else.
This is what CocoonIO tech support said to me:
"Yes, we have seen that but as far as we know it only affects to Webview+, Canvas+ still works as before. There is not much we can do, Cocoon and C2 are different products and technically is not possible for us to fullfill current C2 requirements for Webview+. A possible solution has been reported here: https://forums.cocoon.io/t/black-screen ... os/2277/19 in can you want to give it a try."
That work-around solution involves editing the .js file and it does not work with WKWebView that they implement.
I've tried it, does not work.
There's also this other problem with their WKWebView plugin:
https://forums.cocoon.io/t/cordovalocal ... com/1544/9
Basically no C2 exported game can be made with CocoonIO with Webview+ (WKWebview) anymore.