When an object with image size more than 1000+, the actuall size changed more small. So, currently i make a game that use large image, and it size more than 1000. I design it and export to png file. When i import that png file, in image editor is fine. No Problem. The Size is fine. But, in game canvas the image size is reduced. Important: only image size reduced, not the object.
Attach a Capx
Description of Capx
Simple Capx. There is an image with large more than 1000, and that is my image file in my game.
Steps to Reproduce Bug
- Step 1 - Open file
- Step 2 - See on the canvas. See the image object.
- Step 3 - Open object in image editor. See the actuall size.
Image size reduced from actuall size.
Image size should same as actuall size.
Operating System and Service Pack
Windows 7 64-bit
Construct 2 Version ID
Sorry if that is not a bug