When adding an HSL shader effect on Windows Phone 8.1 it causes the engine to crash upon startup. It doesn't matter if the effect is on a layer or on an individual sprite. This error did not occur on Windows phone 8.0 since effects via WebGL were not supported
Description of Capx
The Capx has two spirtes and a HSL effect on a single layer.
Steps to Reproduce Bug
- Run the attached Capx on Windows Phone 8.1
An error with a stack trace is immediately thrown followed by a second error. Attached below:
The two sprites to be show with the values of the HSL shader reflected on the layer.
- Chrome for Android: (NO)
- Chrome: (NO)
- Internet Explorer on Windows 8.1: (NO)
- Internet Explorer on Windows Phone 8.1: (YES)
Operating System and Service Pack
Windows Phone 8.1 - Lumia Denim
Construct 2 Version ID
P.S. Side note. I tested a number of other shaders on WP8.1 and the half dozen I tried worked great.