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  • Pictures Below

    Steps to reproduce:

    1. purchase anything in the store.

    2. na

    3. na

    Observed result:

    I know this is not related to Construct bugs, but I do not know where to turn for help, I have thousands of people downloading my game on the appstore, and the purchases are not reflecting properly.

    Completes the transaction in the Appstore, but does not give the coins or ninja. It states that you have already purchased the item , but must press download still, when you press download it does nothing.

    It worked with the ADHOC development through Cocoonjs.

    Plz help ASAP, we are being inundated with complaints.

    Expected result:

    Completes transaction with coins delivered

    or ninja delivered

    Browsers affected:none

    Chrome: yes/no

    Firefox: yes/no

    Internet Explorer: yes/no

    Operating system & service pack: Window 7

    Construct 2 version:R146

        <img src="https://www.facebook.com/photo.phpfbid=409012269225650&set=p012269225650&type=1&theater" border="0" />

    https://www.facebook.com/photo.php?fbid=10153337827320258&set=a.10153337827050258.1073741829.771780257&typ

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  • This is more likely a mistake in your events than a bug. Are you absolutely sure your events are correct?

  • Ashley I had it working perfectly in the Adhoc testing. I even received the receipts of the purchases I had made. I have written to Ludei with no reply as of yet regarding the matter, but in their changelog they recently added an IAP bug fix with mention of what I may have been experiencing. So I will wait for their launcher and see if that resolves it. I have sent in a new version that replaces IAP with stats, and have made the other products free as a 'promotion'. Anyways, thanks for your help, know you're busy and didn't mean to keep you from all your hard work.

    Kind Regards

  • Also, maybe a tutorial could be added in the future as some form of reference.

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