Hello there, I haven't really posted before as I have never needed to. However, now I need help, badly.
I have been working on a new project and haven't had any troubles yet, apart from the last couple of hours.
I keep getting 'Maximum Call Stack Size Exceeded'. However, I have tried EVERYTHING I know to try and counter this error but
to no avail. - I was hoping someone could help me please?
Attach a Capx
https://dl.dropboxusercontent.com/u/106 ... ssult.capx
Description of Capx
Game- Dead Wave - Assault. Zombie shooter.
Event 42 is your problem. On pathfinding failed, you are immediately calling Find path, which calls Failed... Remove the Find path, and the Every 1 second will try again anyway.
It's easier to debug in a browser, than Nodewebkit.
That seems to have done the trick! - Thank you ever so much. Now I just gotta sort out the camera scrolling to player! Cheers buddy!
Develop games in your browser. Powerful, performant & highly capable.
One more thing buddy if I may. I have it all working now apart from the camera? - It's interesting as it will not lock on the player?
a) you need 'Scroll to' on the player
b) you need to set the layout size, which appears to be 5539x1443
Ah yes. But I have an external Camera which follows the Player which also has 'ScrollTo' on it. I have also tried placing it on the player but still the same result. -- The LayOut size hasn't been a problem yet, it's only that size because of the amount of Objects inside it????
Ah I GOT IT! You gave me an idea and it worked, thank you!
Closing, please don't use bug reports for support requests. Please always follow all the bug report guidelines since they help eliminate the possibility the events are wrong (e.g. making a minimal .capx).