similar to other bug: timer-family-pick-bug_t179909
difference is that this uses the every X seconds instead of the timer behavior.
Attach a Capx
Description of Capx
loop through sprites, every X seconds, pick family by uid. The uid is always the first instance.
Steps to Reproduce Bug
only on object moves.
both objects should move.
Operating System and Service Pack
Construct 2 Version ID
The 'for each loop' is done and over before 'every X seconds' can kick in a second time.
It is not the picking.
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It is the same as this:
https://www.dropbox.com/s/f2wchbo8uvvjz ... .capx?dl=0
The 'every' is obscured from the 'tick'.