When exported to iOS using Ejecta, I get a contentScale issue because of which a blank screen appears on iPhone. on iPad the same app works. Here is the link where another person has hit the same issue and was checking with Ejecta team - There are also more details on why this issue might be happening on construct2 -
Request Ashley to help if this is something that can be addressed within Construct2 as Phoboslabxfx@Ejecta has suggested in the above link.
With WebGL off in C2, it works...with WebGL on, the issue is there.
Attach a Capx
Uploaded a very simple capx file
Description of Capx
WebGL on, 640 by 480 ( 4:3) aspect ratio for iPad.
Steps to Reproduce Bug
- Export this for Ejecta and run it on iPad. It runs because the aspect ratio matches that of iPad
- Export this for Ejecta and run it on iPhone. It gives contentScale error as described above and shows a blank screen
- Step 3 etc.
Blank screen on iPhone. Please see description above. With WebGL off in C2, it works...with WebGL on, the comes up.
Please see this link for more details - https://github.com/phoboslab/Ejecta/issues/441
iOS - iPhone
Operating System and Service Pack
____ Your operating system and service pack ____
Construct 2 Version ID
r184 stable version