Moving a sprite right and hitting a wall triggers the is not moving condition, but moving a sprite left and hitting a wall doesn't trigger the is not moving condition.
Also the debugger says the sprite's vector x and y are not 0, but the text object says they are 0.
Attach a Capx
https://www.dropbox.com/s/ftv6nsm9k3rwv ... .capx?dl=0
Description of Capx
The text object shows you the sprite's vector x and y and it shows you if the sprite is moving or not.
Steps to Reproduce Bug
- Move the sprite to the right until you hit a wall.
- Move the sprite to the left until you hit a wall.
- Move the sprite up or down until you hit a wall.
The text object says the sprite is not moving when moving right when hitting a wall, but it says the sprite is moving when it's moving left and hits a wall.
And the debugger shows different values than the text object for the vector x and y like in the pictures below.
Moving right and hitting a wall: https://i.imgur.com/5QJbSES.png
Moving left and hitting a wall: https://i.imgur.com/YDFPX9R.png
The text object should always say is not moving when hitting any wall.
- Chrome: YES
- FireFox: YES
- Internet Explorer: YES
Operating System and Service Pack
Construct 2 Version ID