A sprite with the 8 direction behavior doesn't stop moving when it's next to a wall. It stops close to a wall, but leaves a gap between the object and the wall.
The platform behavior stops moving when next to a wall, but the 8 direction behavior doesn't.
Attach a Capx
https://www.dropbox.com/s/au8q91bxu1ck8 ... .capx?dl=0
Description of Capx
The green sprite doesn't stop moving when next to a wall, but the blue sprite does stop moving.
Steps to Reproduce Bug
The green sprite should stop when next to a wall just like the blue sprite.
Operating System and Service Pack
Construct 2 Version ID
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It's stopping as soon as its next step would go in to an obstacle, which with a high speed/acceleration can leave a visible gap as the step size is large. I've adjusted the next build to search for a much closer position when this happens so it should always be left adjacent.