This is by design and documented:
[quote:2b19fgh6]Note: backups are only made when pressing the 'Save' button. Simply opening a project that somebody has sent you will not make a backup for it unless you modify it and click 'Save'.
In other words, autobackup means "upon save, make backup if time since last backup is longer than the interval given". Autosave is meant to be the mechanism to trigger that on a regular basis automatically without having to press save, so closing as won't fix.
Understood but Ashley you have to understand that I'm really in the need of a working automated saving system.
I know I'm beating a dead horse with the following again because it has been reported a few times in the past.
Could you please try to implement some sort of workaround for broken autosaves?
I know that a moderator will immediately tell me to create another report just for this bug again but as many people with the same problem already said,
there is no way to reproduce this bug so it wouldn't be fair to create another bugreport without a way to reproduce in the forums that just ends up dead like the ones before did.
If you have any and I mean any way to fix it by deleting files or manipulating something inside C2 autosaving mechanism, please tell me that as soon as possible.
Otherwise I would like to suggest some sort of system to reset broken autosaves,
this is the only project-breaking bug left and with this one out of the way I would consider C2 to be the perfect game engine for me at least.
EDIT: Report HERE