Canvas Recording FPS Drop In Fullscreen Mode (+Memory Crash)

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  • Problem Description

    I'm a huge fan of the canvas recording feature and so far it was working like a charm.

    However recently when testing out the project in fullscreen mode, I've noticed a huge performance drop while recording.

    Recording with a window size of 1920x1080 in windowed mode works as intended but recording

    with exactly the same resolution in fullscreen mode is affecting the performance heavily.

    Attach a Capx

    Click HERE to enter the download dimension.

    Description of Capx

    Pretty self-explanatory.

    Steps to Reproduce Bug #1 (FPS Drop)

    • Run the project and start the recoding
    • Toggle between fullscreen and windowed mode
    • Notice FPS drop in fullscreen mode

    Steps to Reproduce Bug #2 (Crash On NW.js)

    • Run the project and start the recoding (using WebM VP9)
    • Maximize the window
    • Notice that the memory usage is steadily increasing
    • Crash when reaching limit

    Observed Result (Memory Usage Measurements [NW.js])

    Using WebM VP8:

    • Windowed Mode = ~120.000K
    • Fullscreen Mode = ~134.000K

    Using WebM VP9:

    • Windowed Mode = CRASHED! (It used more and more memory until it reached it's limit.)
    • Fullscreen Mode = ~455.000K

    Expected Result

    Recording should be fine using fullscreen mode and WebM VP9 should not crash.

    Affected Browsers

    • NW.js: YES (FPS Drop + Crash)
    • Firefox: YES (Javascript error when starting the VP9 recording, might help you out to find the bug.)

    Operating System and Service Pack

    Windows 7 with latest updates and up to date drivers.

    Construct 2 Version ID

    Newest release r234 Steam release. [Personal Edition]

    Additional maybe useful information:

    • NW.js version: v0.17.0
    • Checked C2 data with the Steam software data check system (0 Errors Found)
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  • I can reproduce, but there is nothing we can do about this - the recording is handled entirely by the browser.

    You should report the Chrome issue directly to crbug.com and the NW.js issue to https://github.com/nwjs/nw.js/issues.

  • I can reproduce, but there is nothing we can do about this - the recording is handled entirely by the browser.

    You should report the Chrome issue directly to crbug.com and the NW.js issue to https://github.com/nwjs/nw.js/issues.

    Understood that, thanks for the response.

    What about the JS error using VP9 in Firefox, is it caused by the browser or the plugin?

  • It's really confusing to report more than one bug per report. You should file separate reports so each can be addressed individually.

  • It's really confusing to report more than one bug per report. You should file separate reports so each can be addressed individually.

    HERE you go, sorry for the inconvenience.

    I just thought that it would be better to have one whole bug report about this feature instead of 2 separate ones.

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