Can't invert the "On Collision with Sprite" condition.
Attach a Capx
Description of Capx
If Sprite4 (green sprite) collides with an enemy, it can fall behind until it goes off the screen. However, I want it to recover once no collisions are made, up until some point (e.g. run faster than the camera, thus positioning itself towards the center of the screen). Try standing on an enemy's head to fall behind.
Steps to Reproduce Bug
- Stand on enemy head to fall behind a bit.
- Jump off his head to gain speed.
- Issue is, it gains speed even when it's on the enemy's head, I want it to gain speed only when his not in collision with any enemies...
I can't invert the "On Collision with Sprite" to "On Not Collision with Sprite"
"On Not Collision with Sprite" should be available
- Chrome: YES
- FireFox: YES
- Internet Explorer: YES
Operating System and Service Pack
Windows 8.1 Pro
Construct 2 Version ID