My bullet's angle of motion is being affected by the display angle, despite the setting I chose for the display angle to NOT affect the angle of motion.
<img src="https://dl.dropbox.com/u/1024727/c2/bulletbug.PNG" border="0" />
<img src="https://dl.dropbox.com/u/1024727/c2/bulletbug2.PNG" border="0" />
It's as if the set angle of motion action does not exist in my code. It does however work fine when I remove the "set angle", but it should be capable of doing both.