Link to .capx file (required!):
IM NOT ALLOWED TO POST LINKS ??
Steps to reproduce:
1. Left click anywhere to fire an arrow
2. Right click anywhere to move, and let the character reach its final position
3. Left click anywhere to fire an arrow
Character fires the first arrow, then moves and stops as expected, but nothing happens with the second left click.
Character fires the first arrow, then moves and stops, then fires a second arrow as expected.
Internet Explorer: yes
Operating system & service pack:
Construct 2 version:
After a lot of research I can describe the bug as follow: animation "Shoot" doesn't start when the animation "Default" is set, and the Player's bullet speed is set to 0.
BUT, it does start if any of those two conditions isn't true:
-if the previous animation is not "Default", or
-if the bullet speed is not 0.
I cleaned all the irrelevant events and objects to show only the essential to show the bug.