Bug with "fade" [r99]

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    Construct 2 Check failure

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    Check failure! This is probably a bug:

    Unable to find translated combo item

    Condition: !substring.IsEmpty()

    File: GlobalFunctions.cpp

    Line: 1737

    Function: class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > __cdecl TranslateComboItem(const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &,const class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > &)

    Build: release 99 (32-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 0)

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    Anular   Reintentar   Omitir   

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  • sorry u.u

  • I was actually after a description of how you got this error :) Any pointers? I would love to fix it but there's just not enough information so I don't know what I need to do.

  • Im making a shooter game, so i put fade for particles effect on a sprite, and then i get this error

  • I still can't reproduce any problem. It works fine for me. Have you changed your language settings at all?

  • yeah, ill change it spanish D:

  • Closing as won't fix for same reason as other thread

  • thx, and sorry for double post

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