'Audio Context' Hardware context error.

0 favourites
  • 2 posts
From the Asset Store
Pixel Sprites ala ReactorCore - Builder Hardware - Large pack of sprites!
  • Problem Description

    Error when reaching some maximum limit, with multiple browsers open. Not sure if this is a construct bug or browser issue.

    Click on screenshot bellow, showing the error message.

    https://dl.dropboxusercontent.com/u/39646614/bug.png

    Attach a Capx

    Upon request, privately.

    Expected Result

    Opening six windows would not be an issue.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    Windows 7 64bit

    Construct 2 Version ID

    Release 192, 64bit

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Closing:

    1) please follow the bug report guidelines and provide a .capx that reproduces the problem. As our guidelines explain it's generally not useful for you to send us your entire project anyway, and reproducing the problem in a new .capx means you can share it.

    2) can't reproduce on Windows 8.1, I got as far as 9 instances of Chrome running Space Blaster and it worked fine. Also IE does not support AudioContext, did you really test it and encounter the problem there? You indicated it reproduces on IE.

    3) the error message is probably right and you have a hardware limit which you are running in to.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)