Add the audio object to a C2 file, add an audio file - the game will not load on the native browser on Android devices.
Also seen in this terribly, terribly recorded video:
Attach a Capx
Description of Capx
____ Concise description of what this CapX does ____
Steps to Reproduce Bug
Add the audio object to a C2 file, add an audio file, hit preview over LAN or host online. Open in Android browser.
Literally nothing. The game hangs at the loading screen.
Native Android browser, Chrome is unaffected.
Operating System and Service Pack
The mobile device I am using is a HTC Desire HD running Android v2.3.5 (Gingerbread), whilst out of date this is primarily for legacy compatibility, my employer has the same issue on what I can only assume is the latest Android software and hardware, but I can check if needed.
Construct 2 Version ID
The audio object alone doesn't break the project, but adding audio files will, I will try later with different files, but for now I am using one from the Asset Bundle.