On android (4.2 and 4.3) one touch act as a double touch...

  • Problem Description

    event "on touched" acts as a double click on android 4.2 and 4.3 (it's ok on 4.4)

    Observed Result

    you click or tap during the game and instead of one click you got a double click (and that's a big problem)

    Expected Result

    it should act as one click

    Operating System and Service Pack

    tested on andoid 4.2 and 4.3 through parallels

    Construct 2 Version ID

    163 64bit

    EDIT:

    The problem was present on andorid 4.2 and 4.3 on parallels through emulation. But not on 4.4.

    So I think the problem is not related to emulation, but to the os versions and construct 2 touch behaviour.

    Has anyone had the same problem on true devices?

  • Can you provide a capx with the bug ?

  • This one is easy (maybe)... Instead of activating on touch, set the action to activate after the touch is over -> touch end.

    On any touch end -> player - spawn 'bullet' ...

  • This one is easy (maybe)... Instead of activating on touch, set the action to activate after the touch is over -> touch end.

    On any touch end -> player - spawn 'bullet' ...

    I am gonna try it, it can be a partial solution to the problem

  • YEs, let us know if that was it. Atleast that's how I figured out my similar issue a while back.

  • YEs, let us know if that was it. Atleast that's how I figured out my similar issue a while back.

    The problem is present on android 4.2 and 4.3 at least on parallels through emulation. It's not present on 4.4 though

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  • Do you have 'use mouse input' in the touch object set to yes? That can sometimes return 2 separate triggers in my experience...

  • Closing, please follow the bug report guidelines (attach a .capx)

  • Do you have 'use mouse input' in the touch object set to yes? That can sometimes return 2 separate triggers in my experience...

    I am gonna check it out. Anyway I think yes, cause the touch act as mouse click too, without any ulterior mouse events.

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