When adding 9-patches in a layout, other sprites start disappearing. Restarting C2 fixes the issue, but in some instances the issue is observed after restarting. The game is not affected when pressing play, but it makes it hard to do level design if tiled backgrounds and sprites start to become invisible. Each layout in my game contains around 500-1000 sprites. The issue is observed using different sprites and 9-patches, so it is not a unique scenario. Sprites in the project use animation frames for variety in textures rather than being individual objects. The visual glitches first appeared when I added my first 9-patch in my project, so I am 100% it is them (also they appear in layouts when 9-patches are used). I tried to repro the issue in a new project but I couldn't.
Attach a Capx
This is an editor issue and I cant provide a .capx as my project is >150mb
Steps to Reproduce Bug
Other sprites and tiled background disappear, often affected by screen position and zoom inside the editor (moving the camera often makes them appear again)
Nothing disappears from the layout.
Operating System and Service Pack
Construct 2 Version ID
As seen above, the textures of the sprites disappear. The moment I delete the 9-patch in view (not seen in picture), they instantly re-appear.
With 9-patch in view (ice on sign). Some sprites are not showing.
Without 9-patch in view (shows all sprites)