When point sampling is used and a spritefont is at a scale of 2, for example, it will have a bunch of incorrectly scaled pixels if you use letterbox integer scale and NWjs.
Attach a Capx
https://drive.google.com/file/d/0Bz86oQ ... sp=sharing
Description of Capx
Demonstrates a problem with the spritefont.
Steps to Reproduce Bug
- Make a spritefont at scale 2, for example.
- Use point sampling and letterbox integer scale.
- Run in NWjs and resize the window to various sizes and the text will look glitchy.
The spritefont does not render correctly.
All pixels to be correctly rendered.
Operating System and Service Pack
Windows 7 Home Premium 64-bit
Construct 2 Version ID