[Selector Bug] Longer Drawn Objects lose Selection Precision

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Hand-painted tiles, objects, animated objects, and background to build a colorful Mayan civilization environment.
  • Problem Description

    The Longer the Object the more inaccurate the mouse selection becomes. This is noticeable when an object reaches 10,000+ pixels of length. The Mouse Hitbox tends to become inaccurate unlike it's drawn canvas. And unable to keep up with the canvas.

    Tested Objects:

    Tiledbackground : Affected;

    Sprites : Affected;

    I only tested two plugins. But I'm sure it's the same for all drawn objects.

    Even though it's already noticable when an object reaches 10,000+ pixels of length, I still set the length to 111,000+ to enhance the effect.

    Construct 3 is not affected.

    Attach a Capx

    https://1drv.ms/u/s!AjcW2ueud6qp6nsJz1Nr91dXEfd8

    Steps to Reproduce Bug

    It's easy to reproduce the bug.

    Just try your best to select either the TiledBackground or the Sprite. Especially at the X-axis end point of the target object.

    You will find it difficult to select the 2 objects.

    Observed Result

    The objects can't be selected.

    Expected Result

    The objects should be selected.

    Operating System and Service Pack

    Windows 10 64-bit.

    Construct 2 Version ID

    Construct 2 r246 Beta Release

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