When a sprite object jumps as soon as it touches the ground, the on landed condition does not work.
Attach a Capx
Description of Capx
The green sprite is supposed to turn blue when landing on the ground, but it doesn't.
Steps to Reproduce Bug
The green sprite does not turn blue when landing on the ground.
The green sprite should turn blue when landing on the ground.
Operating System and Service Pack
Construct 2 Version ID
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'On landed' is an animation trigger, intended to be the place you set the object to its landing animation. In this case though you directly transition from falling to jumping again, so there's no need to play the landed animation. I get that it seems odd the object landed but didn't fire "on landed", but this is currently why it's happening...